Summary
Set the Sprite translation id and language
Has no effect if language is not in GetLanguages. Use AddLanguage to add a new language.
- Namespace
- OneClickLocalization
- Containing Type
- OCL
Syntax
public static void SetLocalization(Sprite spriteId, SystemLanguage language, Sprite translation)
Parameters
Name | Type | Description |
---|---|---|
spriteId | Sprite | |
language | SystemLanguage | |
translation | Sprite |
Return Value
Type | Description |
---|---|
void |